Posts Tagged: WebGL

HTML Elements in WebGL: Recursion

HTML Elements in WebGL: Recursion

– Or: Navigate a Website on a Computer Screen in a Website on a Computer Screen – Jerome Etienne‘s post on HTML Elements in a WebGL surrounding really caught my interest. What I wanted to do was slightly different, though: I wanted a fully accessible website displayed on the screen of a computer 3D model
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Decoupled Input

The Ascent project had a bunch of upgrades these days, including better loading logic, a radar, pointer lock support and others. But the most important one certainly was decoupled input. I found it important enough to extract and polish it and create a separate GitHub repo for it. So, let me introduce you to decoupled-input!

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