This is something I wanted to see happening for a long time: Put your smartphone in a cardboard-style HMD, and have a VR experience that allows you to turn, kneel and stand, walk around… without being bound by cables. That kind of experience that is now called “room-scale VR”. That means having a VR experience
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Posts Tagged: WebVR
WebAR: Combining Cardboard Style VR and the Phone’s Camera
Creating an in-browser augmented reality experience with a smartphone and cardboard – sounds awesome, doesn’t it? Here’s my thoughts along the bumpy road I traveled so far: The Idea A smartphone is capable of delivering VR experiences using a browser, WebGL, and a cardboard. If you add a stream from the back-facing camera to it,
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