Posts Tagged: three.js

How to make three.js Ray caster detect Collada objects

Unfortunately, three.js’ Ray class currently doesn’t detect intersections with imported Collada objects. Unfortunately, because I heavily rely on imported models and I’m too lazy to do the detection manually. But, the good new is, the collada objects carry all information needed for the ray caster to work properly; you just need to do some manual
Read more

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.