Roughly a year ago, I wrote about detecting COLLADA models with a three.js ray caster. That code was written for three.js revision 49 – whereas the current revision is 62. A lot of things changed since then, and the code no longer works. So, here is an update of that post for revision 62. If you
Read more
Posts Tagged: raycasting
Mouse-Picking Collada Models with THREE.js
UPDATE: This post was written for three.js revision 49. An updated post for newer revisions of three.js is here: Mouse-Picking Collada Models with three.js, Part II. Finding a Collada model that has been “clicked on” in a scene seems to be a common issue, and I’m getting quite some emails asking me about details. So
Read more